Sunday, December 18, 2011

GoldenEye 007 review by Raquay A. Holland


There has never been a real good first person shooter for Wii. That is, until 2010, when GoldenEye 007 was released. GoldenEye 007 is a remake of the old Nintendo 64 game that premiered FPS for consoles. Initially, it was released for Wii, but then it was released as GoldenEye 007 Reloaded for the PS3 and Xbox 360 by Activision. After playing this game, I can see why the N64 game was legend, what with a satisfying campaign and great multiplayer, both local and online.
First off, gameplay. It kinda feels like a stealth action game at some parts of the campaign. You try to make your footsteps quiet, you can pull off sneak attacks, and things like that. People that play Metal Gear Solid or Splinter Cell are probably the only ones that use stealth, though. All the others, who most likely play Call of Duty, they will use the other option in completing the game: surviving all-out firefights. Now, this will happen inevitably in some parts, but being spotted can also trigger these moments. I don't see anything wrong with people being thrill seekers in this game, though. The game does have a lot of exciting moments, but nothing we haven't seen before. The campaign took me around 8-10 hours to complete, but on the easiest difficulty, though. There are four difficulties for the campaign, and the hardest one, 007 Classic, is just like the original game. In all the other difficulties, the game has health regeneration, because Activision, the makers of Call of Duty, made this game. With 007 Classic, there is no health regeneration, so you'll need to keep finding armor vests to stay alive.
Also, there may be different experiences with different control schemes. GoldenEye comes with compatibility of the Wii Remote/Nunchuk combination, the Wii Zapper, and you can go classic mode with a Classic Controller or even the Gamecube Controller. I found it difficult to keep the reticle steady with the Remote, so I don't recommend using it, at least without the Zapper. Your best bet is to use the Gamecube controller (if you have one), or buy a Classic Controller.
Graphics-wise, it looks pretty impressive for a Wii game. The Wii is not compatible with HD features yet, so HD gamers will look down on that. Nothing much to say here.
I have saved the best feature about this game for last: multiplayer. This is probably the only reason why Nintendo Wii has Wi-Fi connection, and another perk, it's FREE. Again, since it is made by Activision, it has a lot of similarity to Call of Duty. You have a primary and secondary weapon, grenades, and perks. When you play multiplayer, you also have a leveling up system and gain XP. Modes include the usual setup, Deathmatch, Team Deathmatch, Capture the Flag. However, the multiplayer isn't perfect. A lot of times there will be cross kills, and sometimes physics don't work. The local multiplayer is fine, too, even with only two players. Just like the N64 game, people pick who they want to be, and new to this game, they also pick their primary weapon.
Needless to say, I found out why people loved this game. GoldenEye was probably the only reason why people played Call of Duty. This is a game I shall never forget.

The good: awesome shooter gameplay, multiplayer is a blast (literally) and satisfying campaign.
The bad: Call of Duty exists, imperfect multiplayer.


Score:
9.0
     

No comments:

Post a Comment